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About the item:
Card grade of Near Mint with a perfect 10 autograph!
From the 1991 TSR trading card set, this card features artwork originally used as the cover illustration to the classic Unearthed Arcana. Please note, the actual book is pictured for reference but please note that the listing is for the card only, the book is not included in the listing. Autographed by both Jeff Grubb (the books design consultant) and artist Jeff Easley (cover artist and who also illustrated some of the books interior illustrations) the card is professionally graded by CGC and is part of their special Signature Series. With Signature Series, a certified witness observes the signing of the collectible and then immediately takes possession of it. Fresh from CGC, it will be shipped with the utmost care.
About Margaret Weis:
Margaret Weis is best known as the co-creator and principal novelist of theDragonlancesaga, one of the most influential fantasy franchises to emerge from tabletop gaming. While working atTSR, Weis partnered with Tracy Hickman to translate the world of Krynn into sweeping epic fiction, beginning withDragons of Autumn Twilight(1984). Her Dragonlance novels blended classic high fantasy with unusually character-driven storytelling, introducing enduring figures such as Raistlin Majere and redefining tie-in fiction for roleplaying games. Beyond Dragonlance, Weis co-createdThe Death Gate CycleandDarksword, establishing a career that bridged gaming, fantasy literature, and franchise world-building.
About Jeff Grubb:
About Jeff Easley:
Jeff Easley is one of the most recognizable artists associated with TSR and the golden age of Advanced Dungeons & Dragons. Joining TSR in the early 1980s, Easley became a primary cover artist whose bold, dramatic compositions defined the visual identity of D&D across rulebooks, modules, and boxed sets. He produced iconic covers for the Player’s Handbook, Dungeon Master’s Guide, Monster Manual II, and numerous adventures, as well as key Dragonlance and Greyhawk products. Easley’s work combined classical fantasy realism with striking color and clarity, making TSR’s games instantly identifiable on store shelves. His art didn’t just illustrate the worlds of TSR—it sold them, helping shape how generations of players imagined heroic fantasy.